Substance 3d - Denim

A denim project created for Substance 3D. They provided scanned fabrics (front and back) and a scanned trouser leg, which opened up some fun possibilities. I used Marvelous Designer to create sims where I could peel the denim open and show both sides at once. Rendered in Unreal Engine.
The denim materials were scanned with the HP Z Captis and processed in Substance3DSampler.
You can download the denim materials on the Substance 3D assets store here: https://substance3d.adobe.com/assets/collections/11e29c26e7e0e3513037f3c05af1ff8d9a11fb68