I created a GDC video for the Substance 3D Assets team celebrating video games. Half of the scene is dedicated to sci-fi: fans, cables, vents, explosive barrels and more. I painted a tiny arcade stick with MeetMat for fun.
3D models and materials from the Substance 3D Asset store, assets textured with Substance Painter. Rendered and animated in Unreal 5.4 on an RTX 5090.