My entry where I placed 5th for the Throne Room competition on Polycount
Was a lot of fun, trying out unreal 4 and substance :)
My idea for my Throne Room is Algor Mortis which roughly translates as the coldness of death.
Software used:
3D Max
Unreal4
Photoshop
Substance Designer/Painter
Zbrush
http://www.polycount.com/2015/04/07/the-throne-room-10th-4th-place-winners/