Sports project developed for Adobe Substance 3D, featuring a collection of basketball jerseys for multiple fictional teams. Built to demonstrate the adaptability of Substance 3D in a fashion-driven workflow. I produced the video and supporting scenes to illustrate the process.
Jerseys, embroidery, branding, and basketball were provided by the Substance 3D studio team. I handled scene assembly with Unreal Engine, Substance Painter, Designer, and Sampler, complemented by materials and assets from the Substance 3D Asset Store.
Created for the Substance 3D webinar and PI Apparel EMEA.
Full presentation: https://substance3devents.com/collection-creation